Monday, March 31, 2008

LI KAI YU (KAY) (programming and game design) KRISFK@GMAIL.COM

CHEUNG CHUN WAI (阿威) (programming and game design) SAKIWEI@GMAIL.COM

yeung yiu sing (大星) (animation and game design) tomtom_cccccccc@yahoo.com.hk

mak chi yan (theola) (graphic) formula1987128@hotmail.com

Yeung Ka Ho (Edwin) (programming and game design) ykhedwin@hotmail.com

ng ka yin (twinsen) (graphic and web design) twinsenhaha@hotmail.com

Sin Wing Sum (阿心) (game design, testing and contact) wssin2@student.cityu.edu.hk

Lam Ka Man (阿蝦) (game design and promoion) kamen_friend@hotmail.com

Lam Ka Kin (winson) (game design and promotion)

多合一系列...仍在構思中...

Wednesday, March 26, 2008

group list

Yip Mun Fai Eli
Lam Siu Ming Eric
Lee King Ho bill
Li Wing Ho Andy
Tsui Kin Keung Ar Keung
To Man Hei Hei
Cheung Tai Chi Tai Chi

idea: 未定
Group leader: 65370146 (Lam Siu Ming Eric)

Eric

Friday, March 21, 2008

Group List

Yip Ka Wai(Rock) yip_kawai@hotmail.com
Yan Chon Wan (Chris) kurisi@gmail.com
Wan Lik Kwong (Nick) nickwanhere@hotmail.com
au sin yu (Fish) sinyuau2@student.cityu.edu.hk
Kwong Man Fong (helebn) helenhelen123@gmail.com
Lam Ying Ting(shadow) yingtlam2@cityu.edu.hk

Leader: Yip Ka Wai 95825999

Idea: virtual racing Game with real obstacle

Thursday, March 20, 2008

group list

Po Wing Pong (Marco) marcopo3@hotmail.com Game design /program

Lau Ka Yi(Samantha) saman_lau@hotmail.com Artist

Poon Shuk Kwan(Kimi) kimi_fly@hotmail.com artist

Drawing game.

Group leader: Marco 67026200

Saturday, March 15, 2008

Red Bull Flugtag Filght Lab Online Game

http://www.redbull.com/flightlab/

Crazy 3D game in flash I can say....
Wondering how much efforts needed to finish this...

And it is funny to play with after figuring out how to control the plane (needs a bit more technique)...^+++^

Enjoy~

Andy

Tuesday, March 4, 2008

new game idea -

hi everyone.I have got a game idea recently.I think it is simple but interesting.



It is actually a simple drawing game.The above picture is the simple demonstration. Firstly, a transparent stroke will be shown (in the example above it is a circle.) player need to use a mouse(the best is touch screen or a stylus) to draw the same stroke.

The transparent stroke is not only a indicator but also a boundary for the player to draw.The player must draw within the transparent stroke, otherwise he has to draw it again.
I decide to let the next stroke appear after the player finish the previous stroke so that the player has no idea what he is drawing until finishing certain numbers of stroke.I think it has fun.

And finally the player will finish a nice drawing. To make the game more fun, i think a competition is a must. Compete with CPU or other players. The faster one will be the winner.
To be a one player game, some game level design is needed .May be the player draw some simple object first and then the difficulty of the drawing stroke can be increased gradually with the stages.

some advanced feature: different pen tools, colors,different style of drawing(cute,cartoon,abstract.....), a game story.

i have try to find the similar game in the industry and i got three .all are NDS games.

1.Drawn to life
http://5thcell.com/games.php?menu=0&game=d2l

2.Paint by DS
http://www.mercurygames.com/?txtShow=product&ref=24

3.Touch! Kirby's Magic Paintbrush
http://www.nintendo.co.jp/ds/atkj/index.html