After attended Seminar from Ubisoft, I get a gift for you
Game design test:
ftp://sha-hrdown:iZfhVztr@privateftp.ubisoft.com.cn/GameDesign
Friday, January 25, 2008
Wednesday, January 23, 2008
Tuesday, January 22, 2008
Keyboard 的運用
不知有沒有人想過用keyboard來做guitar呢...是突然想出的
用F1,2,3,4來做cort, 用enter來做撥(延) ...
不用買新的配件,也能玩guitar hero
用F1,2,3,4來做cort, 用enter來做撥(延) ...
不用買新的配件,也能玩guitar hero
Saturday, January 19, 2008
My old course" sm2203 Math and Physic for Interactive Media
Website :
http://sweb.cityu.edu.hk/sm2203/oldclass2007
This exercise should be related to what Rock mentioned in his previous post:
Link: http://sweb.cityu.edu.hk/sm2203/oldclass2007/lab12/toc06/elastic08b.swf
Control: Use Mouse or SPACE button
SIGGA Game Proposal
Hey, guys! You all need to write a simple proposal for the game project in order to get funding for our SIGGA project.
Please download this document for reference.
http://sweb.cityu.edu.hk/smying/SIGproposal_mobile.doc
Please finish the proposal before Feb 2008. Otherwise, we dont have time to start our project.
Also, please download and update the information for the group list:
http://sweb.cityu.edu.hk/smying/SIG2007_2008_v1_game.xls
Please download this document for reference.
http://sweb.cityu.edu.hk/smying/SIGproposal_mobile.doc
Please finish the proposal before Feb 2008. Otherwise, we dont have time to start our project.
Also, please download and update the information for the group list:
http://sweb.cityu.edu.hk/smying/SIG2007_2008_v1_game.xls
Johnny Chung Lee > Wii Projects
http://www.cs.cmu.edu/~johnny/projects/wii/
Tracking Your Fingers with the Wiimote
Low-Cost Multi-point Interactive Whiteboards Using the Wiimote
Head Tracking for Desktop VR Displays using the Wii Remote
Tracking Your Fingers with the Wiimote
Low-Cost Multi-point Interactive Whiteboards Using the Wiimote
Head Tracking for Desktop VR Displays using the Wii Remote
Thursday, January 17, 2008
hey guys
Brainstorming ba~
我諗到個無聊Game
玩家控制一條繩去 kick路人
當有路人(電腦)行過,玩家就要拉高條繩kick佢
如果拉得太快,會比電腦發現,避開
路人速度有快有慢,步伐有大大細,甚至可以係小朋友式跳跳下
路人可以有唔同角色黎計唔同分數或者有獎罰(如kick中警察會被警告)
玩家除左可以拉高條繩,仲可以fing 條繩黎玩花式
就好似上physical堂教wave o個陣拎條繩黎 示範咁
可以fing高低左右整D唔同 ge pattern,如波浪,甚至打圈
對住某D路人要用某一種kick ge方法, 或者整到D pattern 可以一kick kick到幾個人
maybe 係計分計時單人game,也可以兩人game(各負責繩ge一邊)
any opinion?
玩家控制一條繩去 kick路人
當有路人(電腦)行過,玩家就要拉高條繩kick佢
如果拉得太快,會比電腦發現,避開
路人速度有快有慢,步伐有大大細,甚至可以係小朋友式跳跳下
路人可以有唔同角色黎計唔同分數或者有獎罰(如kick中警察會被警告)
玩家除左可以拉高條繩,仲可以fing 條繩黎玩花式
就好似上physical堂教wave o個陣拎條繩黎 示範咁
可以fing高低左右整D唔同 ge pattern,如波浪,甚至打圈
對住某D路人要用某一種kick ge方法, 或者整到D pattern 可以一kick kick到幾個人
maybe 係計分計時單人game,也可以兩人game(各負責繩ge一邊)
any opinion?
Wednesday, January 16, 2008
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